Thursday, May 3, 2012

Elder Scrolls Online confirmed for 2013



Skyrim fans yearning to explore the game's fantasy world with other people will get the chance next year, as Bethesda Softworks today announced The Elder Scrolls Online, a massively multiplayer online role-playing game take on the long-running series, set for release in 2013.

Bethesda didn't reveal any gameplay details, but a Game Informer tease for the magazine's cover story on Elder Scrolls Online revealed that the game will be cover the entire continent of Tamriel, including the lands featured in previous Elder Scrolls games like Cyrodiil, Skyrim, and Morrowind. The game will be set 1,000 years before the events of last year's hit Skyrim, and put the players into the world on the brink of demonic assimilation at the hands of the daedric prince Molag Bal.

Elder Scrolls Online will also feature three player factions, though they were not detailed. However, a rumor that made the rounds in March and correctly predicted the game's announcement suggested that they will be represented by animals: a lion, a dragon, and an unspecified bird of prey.

The Elder Scrolls Online will be the debut game from Zenimax Online Studios, which was established five years ago with Mythic Entertainment cofounder Matt Firor (Dark Age of Camelot) heading up the operation. Firor is also serving as game director on the project.




Source : http://gamespot.com/news/elder-scrolls-online-confirmed-for-2013-6374918

The Unfinished Swan preview




The Unfinished Swan preview

Sony has been making a huge push for independent games as of late, looking to make PlayStation Network the home for original efforts that deserve to find an audience.  Shawn McGrath’s Dyad is certainly making a few waves, as is the upcoming Papo & Yo.  Joining the party this week is The Unfinished Swan, a game that began development way back in 2008 under the guidance of a young Ian Dallas.  Now, with the help of his team at Giant Sparrow, it’s just about ready for its unveiling on PlayStation Network this year.  Ian and his fellow programmers recently invited us to get a first look at the game in action.



There’s an interesting story behind The Unfinished Swan.  A boy finds himself orphaned when his mother passes on, and the only thing he has to remember her by is a series of unfinished paintings, as she never found the motivation to complete them.  Upon being transferred to an orphanage, he’s told he can only take one with him, so he chooses an Unfinished Swan drawing, since that’s most endearing to him.

One night, the Swan actually disappears from the painting, and on his quest to go searching for it, the boy finds himself in an alternate world, one which was once ruled by a king and has now been left in a solid white state.  Seriously.  Everything — the walls, the ceiling, the floor, the statues — have been colored white.  In order to navigate his way through the world and find a way home, the boy must literally paint his way out by throwing paintballs at everything, staining objects a solid black (and possibly other colors later on in the game) and eventually finding his way around.

The way that The Unfinished Swan uses a world that isn’t there one minute and then comes completely to life is startling, and a rather neat effect.  Each object you hit with paintballs reacts to the splatters in real time, so you can see the forms of statues, collapsible walls and other things as you hit them.  It plays out in a first-person perspective, and it works remarkably well.  Furthermore, objects you paint stay painted, as you’re able to see by peering out into the distance and seeing what’s been impacted by your paint.

Along with painting your way around this white world, you’re also able to discover bits and pieces of the story, figuring out why the king left this world the way he did, and the significance of the swan itself.  You can also locate hidden items, including little swan footprints and balloons that you can collect in each stage, which enable you to unlock a few Trophies.  In addition, the game supports PlayStation Move, if you’re looking for a new game to support that peripheral.

Though it may look simplistic at first, The Unfinished Swan has a superb graphic engine — one that really sucks you in as you discover bits and pieces of the world during your journey.  It’s definitely a startling effort that’ll shake up the PlayStation Network, perhaps even in the same way Journey did last month (but for different reasons, obviously).

The Unfinished Swan also includes a mysterious “Toys” extra feature, though Dallas and his team are keeping that under wraps until around E3 time.  We’ll learn more about it then.



For a game that’s been in the works for some time, we’re happy to see that The Unfinished Swan will soon be, um, finished?  Released.  Yeah, that’s a better word.  We’ll let you know how it’s progressing when it shows at E3 next month


Source : http://gamezone.com/previews/the-unfinished-swan-preview

Saints Row: The Third gets stand-alone expansion




Saints Row: The Third is likely to get even more ridiculous, as THQ today announced Enter the Dominatrix, a stand-alone expansion to last year's over-the-top open-world crime game.

Set for release on Xbox 360, PlayStation 3, and PC, Enter the Dominatrix will introduce super powers to the world of Saints Row. The game will see the Third Street Saints targeted by aliens who view their leader as the only possible impediment to their plans for world domination. To eliminate that impediment, the aliens kidnap the gang's leader and trap him in a virtual replica of Third Street Saints stomping ground Steelport nicknamed the Dominatrix.

The original Saints Row: The Third launched last November to a strong critical reception. The game picked up with the Third Street Saints after the gang had grown to the point of becoming a brand, complete with licensed sneakers, energy drinks, and bobbleheads. However, that success put them at odds with a criminal fraternity called the Syndicate, drawing the group into a new turf war. The game has been added to four times through downloadable content, but Enter the Dominatrix will be the first stand-alone expansion for Saints Row: The Third.




Source : http://gamespot.com/news/saints-row-the-third-gets-stand-alone-expansion-6374914

EA 'destroying' gaming, says Minecraft creator




FIFA, Battlefield, and Mass Effect publisher Electronic Arts is "destroying" gaming, according to Minecraft creator Markus "Notch" Persson.
Persson sounded off today via his Twitter feed about EA's newly launched Indie Bundle, which is presently available on Steam. Notch said, "EA releases an "indie bundle"? That's not how that works, EA. Stop attempting to ruin everything, you bunch of cynical bastards."

Persson later said his studio, Mojang, is no longer indie (something he had alluded to earlier), and offered a more damning take on EA.

"Indies are saving gaming. EA is methodically destroying it," he said.

[UPDATE] After the publication of this story, Persson dispatched a tweet of clarification. He wrote, "I got into trouble on the interwebs again! The games in the bundle are good, I'm not questioning them. I'm questioning EA."

Persson is not the first to speak out publicly against EA. Earlier this year, readers of consumer affairs blog The Consumerist named EA the "worst company in America," following more than 250,000 votes.

The EA Indie Bundle in reference launched this week on Steam, and includes DeathSpank, DeathSpank: Thongs of Virtue, Gatling Gears, Shank, Shank 2, and Warp for $20.98. The offer expires on May 9.



Source : http://gamespot.com/news/ea-destroying-gaming-says-minecraft-creator-6374907

EA 'destroying' gaming - Minecraft creator




FIFA, Battlefield, and Mass Effect publisher Electronic Arts is "destroying" gaming, according to Minecraft creator Markus "Notch" Persson.




Persson sounded off today via his Twitter feed about EA's newly launched Indie Bundle, which is presently available on Steam. Notch said, "EA releases an "indie bundle"? That's not how that works, EA. Stop attempting to ruin everything, you bunch of cynical bastards."


Persson later said his studio, Mojang, is no longer indie (something he had alluded to earlier), and offered a more damning take on EA.


"Indies are saving gaming. EA is methodically destroying it," he said.


Persson is not the first to speak out publicly against EA. Earlier this year, readers of consumer affairs blog The Consumerist named EA the "worst company in America," following more than 250,000 votes.


The EA Indie Bundle in reference launched this week on Steam, and includes DeathSpank, DeathSpank: Thongs of Virtue, Gatling Gears, Shank, Shank 2, and Warp for $20.98. The offer expires on May 9.




Source : http://gamespot.com/news/ea-destroying-gaming-minecraft-creator-6374907