Sunday, June 3, 2012

Sony’s Stock Falls to Lowest Level Since 1984




On the eve of Sony’s much-awaited PlayStation-centric press conference at E3 2012 comes some stunning news: Sony’s stock fell below 1,000 Yen (or $12.79) for the first time since 1984 during trading in Japan on Monday.


CNBC Tweeted the ominous news, noting the information in a brief “Market Flash.” Reuters expanded upon the news, stating that although Sony’s stock did indeed fall below the 1,000 Yen threshold, it “eased 1.3 percent” to bring it back up to 1,000 Yen before trading ended.


Bad news has been flowing about Sony’s financial health all year. Its credit and debt ratings were downgraded in February on the heels of a massive quarterly loss. Such a financial reality caused Sony to outline new plans for the future while planning to layoff 10,000 workers. The maelstrom of bad news caused the New York Times to declare that Sony is in the fight of its life.


Although the PlayStation brand is considered healthy, poor sales of the PSP’s successor, the PlayStation Vita, have called into question how to measure the new handheld’s success. Meanwhile, the financial downturn Sony has encountered forced the company to shutter two of its 15 fully-owned development studios in 2012, a historic move considering Sony only shuttered one of its development houses total since PlayStation premiered in Japan in 1994. BigBig Studios, the UK-based studio responsible for the Pursuit Force franchise on PSP and Little Deviants on Vita, closed in early January. Soon thereafter, Zipper Interactive, the American developer best-known for the SOCOM franchise, as well as MAG and Unit 13, was also closed.


Whether or not Sony’s announcements at E3 help bring the stock price back up or not remains to be seen, though investors will certainly be watching the company’s plans concerning its valuable PlayStation brand eagerly to see what’s in store.









Source : http://www.ign.com/articles/2012/06/04/sonys-stock-falls-to-lowest-level-since-1984

IGN AU Pubcast Ep: 46: 'Twas The Night Before E3




As the wait for E3 2012 grows all the more agonising, why not kill some time while we kill a few brain cells in Episode 46 of the IGN AU Pubcast? This week we're getting (relatively) serious in our divided discussion surrounding the recent Hitman: Absolution trailer. Long story short, there's nothing funny about punching a nun in the face.




Although Whoopi would have made it work.



Here's what else we bleat about in Episode 46:



  • Borderlands 2 - Cam and Jem have played it, now you can find out what they think! Also, find out what they *didn't* drink. CONTROVERSIAL!



  • Snuggies - yes, no one's debating their inherent coziness, but how exactly does one have sex while wearing one? With winter upon us, this is one debate that southern hemisphere-dwellers can't afford to miss!



  • Dirt Showdown - Luke's reviewed it, and evidently in this case the titular "Dirt" means shit. It's a Shit Showdown.



  • FACE-EATER UPDATE - indulge us while we talk briefly about the drug-induced face-eater that dominated news headlines last week. We promise not to . Ahem.



  • 'Twas The Night Before E3 - listen to the team's E3 dreams brought to orgasmic delight in our intro sketch. Things are gonna get sticky!



Don't delay, listen today! Episode 46! Make sure you rate us on iTunes, follow us on Facebook and write to us!


IGN AU Pubcast, Episode 46 - 130MB


Questions? Comments? Hit us up at The Outreach!




Source : http://www.ign.com/articles/2012/06/04/ign-au-pubcast-ep-46-twas-the-night-before-e3

Mad Men: "Commissions and Fees" Review




Note: Full Spoilers follow for this week’s Mad Men episode! If you haven't seen it yet, beware...





“I feel a bit lightheaded.


“That’s relief. I’ve started over a lot, Lane. This is the worst part.”


If only Lane Pryce were as strong as Don Draper. Look, it’s not like Don is Superman (jokes aside both on and off the show) and we’ve seen him at very, very low points… But it is also true that he’s been resilient and he’s been nothing but determined when he’s needed to reinvent himself. But Lane didn’t see any options. He couldn’t possibly look at this as the “new door opening” that Don was going for.


This was a sad, ignoble end for Lane Pryce, in the midst of another terrific episode of Mad Men. All season, as things got crappier for both Pete and Lane, it’s been hard not to wonder if one of them would hit their breaking point. And we got our answer with Lane here.


Lane tried to give his death a bit more symbolism by killing himself inside the Jaguar his wife had just got him – and while it was predictable that the car wouldn’t start (there had been so many references this season to them being great looking but unreliable), on another show, that failed attempt might have resulted in Lane’s wakeup call and ultimately saved his life. Not here. It was just a cruel final joke on Lane, who simply went to the office and finished the job there – and yes, he “finished the job” in a very literal way, as he left his letter of resignation as a suicide note.


It’s brutal that Don will, presumably, now have guilt over this. Yes, you could argue that he could have looked the other way about what Lane had done, but he really was being pretty damn fair with a man he just found out had embezzled from the company – letting him resign rather than be fired and offering to cover the money Lane had stolen. But considering Lane said the reason he simply didn’t ask Don to loan him the money in the first place (that it would be a “humiliation”) and you have a guy who just couldn’t face looking like a failure, even a temporary one, to his wife, son, father and anyone else of importance in his life.


I’ll certainly miss Lane Pryce and the excellent Jared Harris on this series. It’s easy to forget Lane wasn’t even around until Season 3, as he became such a natural part of the series.


Obviously, Lane’s death dominated this episode, but there was other events going on…


It’s funny how uneasy I get whenever Glen is around, thanks to the creepy scenario he was involved in with Betty years ago. But this episode did a nice job of reminding us that he is a kid – even if he might be a screwed up one. Him confiding in Sally (via attempted nonchalance) about some rather horrible bullying was very well done and helped add some layers to his little insults at her earlier, as he said she looked the same and that his friend had a bigger and better apartment than Don’s.


It was also oddly entertaining to simply have Glen and Megan in a scene together, as they represent very different eras of this show. Of course, that being said, the second Megan started being kind and comforting to Glen, I wondered if he would begin to transfer his revolving door crush on the women in Don Draper’s life to her. But at least this episode ended with a nice moment for Glen, as Don – in the midst of his grief over Lane – let the kid drive his car, after being told that was what Glen wanted to do more than anything.


I’ve noted a couple times this season Mad Men feeling a bit more “TV” than it has in the past, and I’d say that again about Sally getting her period. No, I’m not saying doing a story about Sally getting her first period was what felt a bit contrived, it was more it happened – during her secret date with Glen, as they snuck off together after having not seen each other in over a year.


It’s a minor quibble in an otherwise excellent episode though – and yes, it was amusing to see the continually-thinner Betty first get a semi-sweet moment with Sally, as she comforted her daughter… and then be predictably Betty by lording it over Megan - “I just think she needed her mother.”


The follow up to what happened with Joan last week was very interesting, despite not being a huge part of the episode. Don’s snarky, “Should I leave, so you can all do whatever you want?” during the partners meeting was the most direct reference. But what really intrigued me was the scene with Ken that evoked it…


Ken remains a supporting character on this series, often only popping up for a scene or two. And indeed, he was only in two scenes this week (one of which – the discovery of Lane’s body – he was merely an observer in). But his one big dialogue scene, with Roger, was fascinating.


Ken seems like a really nice guy. Perhaps one of the “best” guys left in the increasingly morally bankrupt Sterling Cooper Draper Pryce. And last week, think about the couple of notable scenes Ken was involved in: He was there when the Jaguar guy made his “I bang Joan or you don’t get us as a client” proclamation and then later, his buddy Peggy was incredibly cruel to him, while she was dealing with her own crap – and then went and quit to go to another firm, obviously not honoring their “pact” to stick together. So it was good to see a tougher-acting Ken this week, as his line, “No, I don’t want to be your partner. I’ve seen what’s involved,” to Roger clearly let us know he could put two and two together based on what he’d seen happen with Joan. And then he played some real hardball when it came to how to deal with his father-in-law, including some old-fashioned blackmail and specific demands about leaving Pete out of any dealings. It was very cool to see, and hopefully is setting up some big things for Ken down the line.


Also, the horrible nature of how Jaguar was landed as a client, mixed with the discovery of Lane’s embezzlement, clearly was weighing on Don as he was hitting a “Why do we do this?” crisis he unloaded on Roger. And then… He began to get his fire back again. He talked about how much he wanted to go after true big fish clients and then played things incredibly tough in his meeting with Ed Baxter (Ray Wise) in one of those could-torpedo-things/could-totally-get-them-hooked big moves. But with what happened to Lane, who knows how he’ll process it and whether it will strengthen his resolve to make SCDP more worthwhile or simply make him want out. But I sure am curious to find out.


Lastly, I want to mention the complete lack of Peggy this week. I was talking about Peggy leaving SCDP with IGN’s Matt Fowler the other day and I theorized that while I still firmly believe Peggy will be a part of Mad Men going forward, I could see Matt Weiner leaving her out of these last two episodes of Season 5, as she begins her new job. We’ll see if that continues to be the case next week – though perhaps if Lane’s funeral is a part of the season finale, we will see her. I would certainly hope so, at least…




Source : http://www.ign.com/articles/2012/06/04/mad-men-commissions-and-fees-review

Game of Thrones: "Valar Morghulis" Review




Warning: Full spoilers for the episode follow...


Such a big, sprawling season ender. Where to begin?


Oh, I know. ZOMBIE HORSE! ZOMBIE HORSE!  ZOMBIE HORSE! How about that? Yeah, three blasts of the signal horn really does suck, doesn't it? And even though we've all gotten our fill of roaming zombie hordes on AMC's The Walking Dead, there's something to be said about the undead slowly marching through the stark, white blizzard-y conditions that lie beyond the wall. It really does make them seem more ghoulish. Plus, at the heart of the White Walkers (which we also got to finally see atop the mangled horse) and their undead legions is dark magic. Which seems a bit more sinister than a biological plague. And seeing the bone brigade slowly close in on the Fist of the First Men made for a very powerful image to leave us with until next year.




"I miss me mother's farting."



"Valar Morghulis," named after the words Jaqen imparts to Arya, was a great way to close out the season. And much of the finale's format mirrored the Season 1 finale, "Fire and Blood" - with a ton of fallout scenes that dealt with the aftermath of a big penultimate episode, coupled with a big moment from Daenerys. Yes, so far it seems that the big King's Landing stuff goes down in episode nine, leaving Dany to finish off her story, with her biggest moments, in the final chapter. Which is fine. And the Dany bits of "Valar Morghulis" were great. The best of the entire season, in fact. Her trek into the House of the Undying, including her unexpected reunion with Drogo and Rhaego, was fantastic. It really helped remind us of the woman she was back in Season 1, which I think is important given how strong and boastful, to a fault, she's had to be this year. Watching her walk away from the two of them, following the shrieks of her baby dragons, made a powerful statement. Plus, who doesn't love watching three dragons spit fireballs at a creepy old Warlock?


But just because Dany now realizes that Jorah was right, and that Xaro's empty vault was a perfectly-timed metaphor for all his empty promises, that doesn't mean she's gone soft. Locking Xaro and, of all people, Doreah, inside the fault was proof positive that she won't suffer traitors - even ones who merely sleep with the enemy.


One of the Game of Thrones pairings that I was hoping wouldn't get short-sheeted this year was Jaime and Brienne, who only had one brief scene back in "The Prince of Winterfell." But their scene here, as they ran into three Northern soldiers, was great; antagonistic, yet supportive. With both of them willing to protect the other in order to survive the trek to King's Landing. And while Brienne claims to be "no lady," you can see that she does have a soft spot for violence against women. Which I suspect, seeing as how she lives in freakin' cruel-ass Westeros, has made her an extremely angry, unfulfilled person. Her slow, brutal kill of the third soldier ("Two quick deaths" for the others, like the hanged girls) showed us just how vengeful she can be. And it was great to watch Jaime see her do it. Wonder how much sass he'll have to dish out after seeing her do that?


Given the scope and scale of an episode like "BLackwater," you had to wonder just how big things would get in the finale? And so when Theon, surrounded by Northern forces, began to speechify his men into what seemed to be a suicide mission, it seemed unlikely we'd see another battle. Especially given the fact that we haven't even been introduced to Lord Bolton's bastard, come down from The Dreadfort, on the other side of the Winterfell walls. So to see Dagmar knock out Theon, right at the peak of his fervor, was fitting. And yes, it was a good speech.




YOLO!



And while that scene was great, the one between Theon and Maester Luwin that came right before it was even better, as it did a great job of creating even more sympathy for Theon ("Do you know what it's like to be told how lucky you are to be someone's prisoner?") and acted as a great swan song for Luwin. Luwin, who after all that had happened was doing his best to help Theon escape and find a new life in the Night's Watch. ("You're not the man you're pretending to be.")


There were many heartfelt moments in "Valar Morghulis," but Luwin's death was the one that got me. This show did a great job of building up this man's relationship to Bran and ever since Ned and Cat left Winterfell, Luwin had become "the one who stayed." It was very sad to watch him slowly die in the Godswood and his death, eventually at the merciful hands of Osha, personified the destruction of Winterfell itself. A place that, as it turns out, Theon worshiped and identified as being a home to honorable and beloved men.


I'm sure it was a great relief to many of you who haven't read the books that Tyrion was still alive after "Blackwater," even though he's been handed a bit of a demotion. Oh, and his father's getting all the credit for defeating Stannis. Oh oh, and he's now got a nasty diagonal sword slash running across his face. And even though Varys said that the two of them can no longer be seen together, it was still tremendous to hear him tell Tyrion "There are many who know that without you this city would have faced certain defeat." Still, as low as Tyrion is right now, his scene with Shae was first time that I really felt like the two of them were in love. And maybe it was good to save this kind of emotional clarification for a time like this, when he's hit rock bottom and has no Bronn, or Hill Tribes, to protect him. Because even though he tried to, in his grief, push Shae away, she chose to stay. Even though they're both still in danger.


On the other side of the war, and in keeping with the flames-reflected-in-eyeball motif, Stannis almost strangled Melisandre to death ("Where's your God now?") for what he believed to be false visions. And while he eventually became entranced by a flame, and maybe saw some visions of his own, the thing I remembered most about the scene was the regret and guilt Stannis felt, finally setting in, over killing Renly.


Meanwhile, Sansa, thanks to Magaery Tyrell's queenly ambitions, is off the hook and Joffrey, at least in public, is acting fairly King-like. Oh, don't get me wrong. He's still a monster through and through, but it looks like he at least now knows how to act the part in court. Maybe Tywin's presence has something to do with it. And as for the Stark girl who managed to escape Winterfell? Well, Arya's now out and about with Gendry and Hot Pie, taking a mysterious coin from Jaqen - who finally revealed himself to be a "Faceless Man." Which is a person from Braavos that is apparently even more lethal that Arya's old "dancing teacher" Syrio Forel. And with that, Jaqen was no more; magically creating a new face for himself.


"Valar Morghulis" nicely set us up for next season (Jon Snow, now "The Man who killed Quorin Halfhand," seeing Mance Rayder's enormous army, Littlefinger vowing to help Sansa escape, Brienne and Jaime headed to King's Landing, Bran and Rickon headed to the Wall) but it also gave us a cliffhanger with a certain amount of immediacy - the zombie attack on the Night's Watch. And because if that, I believe, the long wait until next Spring will be even more excruciating than is was after last year's finale. The (and this isn't from the books) that I wished had happened was a small scene where Tywin had come to some sort of realization that his cup-bearer girl had been Arya Stark. And then maybe even a small smile could have curled across his lips. I guess I was just looking for something to put a stamp on all those great scenes they had together.







Warning: No BOOK SPOILERS on the comment sections for our Game of Thrones reviews. Please do not post anything that will ruin the series for others. You will be banned. And for everyone else, beware of trolling jerks.


For those who want to talk about the books, with regards to the TV series, why don't you head over to section of IGN's Game of Thrones Wiki Guide focused on the book and TV show differences. Feel free to add to the Wiki while you at it!




Source : http://www.ign.com/articles/2012/06/04/game-of-thrones-valar-morghulis-review

Scream TV Series in Development




Scream was quite the sensation, resulting in three sequels and tons of merchandise, from action figures to Halloween costumes. But are you ready for Scream… The TV series?


TV Line’s Michael Ausiello is reporting it’s now a possibility, as MTV develops a weekly series based on Scream. Former MTV executives Tony DiSanto and Liz Gateley are the ones shepherding the project, and are looking for a writer for the pilot. No potential story details are known yet, including whether the series would involve any characters from the films or simply the idea of the Ghostfaced killer - or, hell, just a series using the title and franchise idea, a la Friday the 13th: The Series.







While Ausiello say it’s unclear what role Kevin Williamson and Wes Craven would have on the project, it’s hard not to feel the answer is likely “none” – particularly where Williamson is concerned, given the rocky way things went during his time on Scream 4, with Ehren Kruger (Scream 3, Transformers 2 and 3) doing the final drafts of the script on that film. Not to mention, Williamson is pretty busy with The Vampire Diaries and his upcoming new FOX series, The Following, these days.


Though who knows... This is Hollywood. Stranger things have happened!




Source : http://www.ign.com/articles/2012/06/04/scream-tv-series-in-development

E3 2012: Wii U Comes in Black, Too




You only had one choice of color when you wanted to buy a Wii at launch in 2006, but things might be different for Wii U shoppers this year -- because this one comes in black, too. Today's Nintendo Direct video presentation officially revealed the black version of both the Wii U hardware and GamePad controller.

Here's a shot of the latter, as seen during the "Zombie Boss" demonstration in the middle of today's video:



Nintendo also revealed the existence of the Wii U Pro Controller, and in fact only showed off a black version of it -- we don't yet know if it will come in white.

But the Wii U itself, it seems, will be available in your choice of black or white. Will both be available on Day 1? We're still waiting on Nintendo to confirm that – but that shouldn't be a surprise, since we don't yet know which day on the calendar Day 1 is going to be yet either.



Source : http://www.ign.com

E3 2012: Nintendo Direct Teases Wii U Sports




In 2006, the Wii was launched with Wii Sports, a packed-in sports compilation that introduced motion control to the masses. In 2009, our Miis got atheltic again in Wii Sports Resort, where motion control was refined through the new MotionPlus peripheral. And now again, here in 2012, it looks like Nintendo's about to invite us to play ball once more.

Just as footage from Wii U's as-yet-unconfirmed New Super Mario Bros. game was showcased in this afternoon's Nintendo Direct video presentation, so too was included a few quick glimpses at what can only be a third Wii Sports game – we'll call it "Wii U Sports" until it gets an official name.



The first clip featured golf, and was similar to a bit of footage from last year's E3. A player places the Wii U GamePad on the ground, it displays a close-up of the golf ball sitting in a sand trap, and the player uses a traditional Wii Remote to take the swing. Nothing really new here. We saw it last year. But the footage seems more refined, combined with on-screen scoring information. Curious.



Next is where any doubts about this being a real, upcoming game begin to disappear, though – Wii U Sports' Baseball takes center stage. The video shows the player in the role of the team pitcher, using the screen on the GamePad to direct a targeting reticule to line up with the catcher's glove on the TV screen. When the pitch is properly aligned, the player presses the A Button and the ball is hurled.



Ah, but this pitcher isn't throwing all strikes. Our next clip of footage shows that the batter has made solid contact with the pitch, and the ball sails into the air. The GamePad's screen once again comes into play, this time to line up a different targeting cursor so the defending player's outfielder can make the catch. It's a successful catch, and "Out!" is displayed on the screen before the footage fades away.

Nintendo hasn't confirmed Wii U Sports officially, just like the New Super Mario Bros. game and its supposed Flying Squirrel Suit have not yet been acknowledged by the company. But this footage is a strong teaser that more Sports are on the way, and we shouldn't be surprised if we get official word early into the morning press conference on Tuesday morning. The only reservation we can see is that this promo video uses the prototype version of the GamePad, not the new final version revealed today.

So what do you say? Ready for more Wii Sports?



Source : http://www.ign.com

Epic Games Saves Kingdoms of Amalur Developer




You want an awesome way to start the week of E3 off right? Fine: Epic Games has decided to open a new studio in Baltimore, Maryland which will eventually employ a slew of ex-employees from Big Huge Games. Big Huge Games, of course, is the developer behind Kingdoms of Amalur: Reckoning and was recently shutdown, along with 38 Studios, in a financial mess originating in the state of Rhode Island.


As Epic Games’ President Dr. Michael Capps explained, all of this began this past Wednesday, when “the ex-BHG leadership team contacted” Epic Games. “They wanted to start a new company and keep together some of the key talent displaced by the layoff, and hoped that they could use an Epic IP as a starting point for a new game,” Capps said in a post on Epic’s website. “We loved that they all wanted to keep working together, but it was pretty clear they’d have trouble building a demo and securing funding before their personal savings ran out.”


Capps continued: “In one of life’s coincidences, Epic’s directors had spent the morning discussing how we’d love to build even more successful projects with our growing team, but that we’d need a dramatic infusion of top talent to do so. Which, we all knew, was impossible. So now we’re planning to start an impossible studio in Baltimore.”


Naturally, creating such a studio will take time, and Epic wants to get people down to Epic HQ in Cary, North Carolina to begin working in the meantime. The details are still no doubt being ironed out, and specifics are likely a ways off. But it’s still awesome to see that some of the talented folks at Big Huge Games will join with the respected and established developer Epic Games to keep cranking out the goods.




Source : http://www.ign.com/articles/2012/06/03/epic-games-saves-kingdoms-of-amalur-developer

E3 2012: Wii U Includes Built-In Video Chat




Though Sunday afternoon's Nintendo Direct video presentation mostly featured company president Satoru Iwata talking straight to the camera, the executive stepped aside for a few minutes in the middle to allow a somewhat corny demonstration video to play out. In it, a nerdy guy is playing a generic shooter on Wii U and can't defeat a particular zombie boss.


So he turns to the Miiverse for help. Using his network of connected pals, he asks for assistance in how to beat the boss. A wave of simple text messages are sent back to him, but then something much more interesting happens – he fires up a video chat session.



There in all his glory is "OctoG123," Nintendo's new octogenarian spokesperson who's managed to leverage the technology of the future to berate our poor, wimpy protagonist. The plot of the video is immaterial, though. The real news is that Wii U supports Skype-like video chat on demand.


The Wii U GamePad was placed against the TV screen for the chat session to begin, but that was likely just to set up a cinematic shot of what was happening. In practice we should be able to keep the GamePad firmly in hand as we reach out to friends to talk through the combination of handheld screen and television display.


So what do you think? Is video chat something you'd be interested to use through your Wii U? And just what would you have done to defeat the zombie boss. anyway?


Stay locked here to IGN as more and more details about Nintendo's next home console continue to come our way.




Source : http://www.ign.com/articles/2012/06/03/e3-2012-wii-u-includes-built-in-video-chat

Will Wright's New Game Stymied by Legal Block




SimCity creator Will Wright’s new game venture has been stalled due to a messy legal dispute with a former business partner.


Wright says he can’t proceed with his idea for a “personal gaming” idea. until the legal mess has been sorted out. Last November Wright announced the formation of the start-up Hive Mind, which he said would combine real-world activities with TV and apps to create a whole new way of gaming.


Hive Mind’s  first chief exec, Jawad Ansari is suing Wright, alleging that agreements made between them had been broken. Wright is counter-suing. According to a recent Tweet posted by Ansari, he is also planning an expose video documentary to be released in June. The tweet said, “Looking for PR professionals to build awareness for “THE INCONVENIENT TRUTH ABOUT WILL”, an exposé documentary, releasing on YouTube 6/2012.”







Interviewed by VentureBeat, Wright said, “Hive Mind is still a company. But it has no money. No nothing. It’s just sitting there because of the litigation. It is frozen. It’s so complex and there’s quite a bit of disappointment.”


Talking about his game development plan, back in November Wright said, "Rather than craft a game like FarmVille for players to learn and play, we learn about you and your routines and incorporate that into a form of game play. It is about how we make reality more interesting to you."


The game is part of Wright's vision to combine entertainment, lifestyle and personal tools so that "the world and the opportunities for entertainment within it become more visible to you." He added that the game's goal is to "get you more engaged in reality rather than distract you from it."


"When you look at the arc of the games I have done, starting from SimCity, they are each mining a deeper level of creativity and they are more focused on the individual over time," Wright concluded. "We want to do this in a very big way."


Wright’s games, including SimCity and The Sims, have sold over 100 million units to date. He owns a development think-tank called Stupid Fun Club which is partially funded by his former employer, Electronic Arts.









Source : http://www.ign.com/articles/2012/06/03/will-wrights-new-game-stymied-by-legal-block

E3 2012: Watch the Pre-E3 Nintendo Direct Presentation




Did you miss out on the Sunday afternoon Nintendo Direct video presentation? If so, worry not. Nintendo has already made the video available for watching again and again as many times as you like, courtesy of the magic of YouTube. And to make things even more convenient for you, we're embedding it right here:





The 30-minute presentation reveals new details on the Wii U's controller, unveils social networking aspects of the new system and more. Watch and enjoy.




Source : http://www.ign.com/articles/2012/06/03/e3-2012-watch-the-pre-e3-nintendo-direct-presentation

E3 2012: Nintendo Direct Teases New Super Mario Bros.




You could've blinked and missed it, but eagle-eyed viewers of this afternoon's Nintendo Direct video presentation might just have seen first footage of an upcoming New Super Mario Bros. game for the Wii U.


Take a look at these screen captures and see for yourself:



President Iwata was discussing the new social networking features of the "Miiverse," which allows you to connect with your friends to pass along messages while gaming. He demonstrated this in-game integration of Mii messaging via a Mario side-scroller that looks a lot like the New Super Mario Bros. Mii tech demo we saw at last year's E3. Only this time the Miis weren't running and jumping alongside Mario – he was alone in the action, and they popped up to pass along messages of encouragement when a rogue Koopa collided with and killed him.


The video then shifted to a map screen, displayed via the screen on the Wii U GamePad, where more messages were waiting to be read from scattered Mii characters.



So could this be our first look at New Super Mario Bros. for Wii U? Last year's New Super Mario Bros. Mii was supposedly just a demo, but Nintendo has said that it serves as the inspiration for the final game that Wii U will be getting. This could very well be it, ladies and gentlemen.


Stay tuned for more details as we get them, and be sure to glue your eyes to your screen to take in Nintendo's Tuesday morning press conference – that's when this game will likely get its official confirmation.




Source : http://www.ign.com/articles/2012/06/03/e3-2012-nintendo-direct-teases-new-super-mario-bros

E3 2012: Nintendo Shows Off Wii U Pro Controller




Nintendo revealed during today's Nintendo Direct conference that Wii U will support a new controller separate from the Wii U GamePad. You can see this new controller below:



 




Source : http://www.ign.com/articles/2012/06/03/e3-2012-nintendo-shows-off-wii-u-pro-controller

Wii U's "GamePad" Revealed




Looks like that leak was legit.


Speaking to fans via a pre-E3 Sunday afternoon Nintendo Direct video, company president Satoru Iwata has just shown off the final version of the tablet-like Wii U controller. And, as expected, it looks just like the one we first saw a few weeks ago courtesy of a leaked image delivered to the Internet through a (now former) TT Games employee's Twitter account.


Here's that leaked image one more time, for comparison purposes:



And here's the controller again, from this afternoon's Nintendo Direct video presentation:



Yeah, that's definitely a match. Mr. Iwata thankfully didn't just hold the controller up for the camera, though, but went into detail regarding its final specifications.


First up, the controller has been given an official name. It's being referred to as the "Wii U GamePad."


Next, support for near-field communication is confirmed. As hinted at in Ubisoft's Rayman Legends trailer – which leaked to the Internet earlier this year – the controller will be able to interact with objects placed on its surface to activate a variety of in-game effects. (The square marking on the left side of the controller's surface indicates the placement spot, as many had guessed. Nintendo was quiet on specific examples of NFC, but that's probably just because the company doesn't want to reveal its software line-up until the Tuesday morning press event.


The other mysterious square, placed under the lower-right corner of the screen and sandwiched between the Power button and Battery light? That's the TV Control button – which, again, is exactly what many people guessed it would be based on the leaked image. Pressing it will control the action of having your TV screen's image jump to the handheld screen for portable play, and vice versa. You can also use the GamePad as a remote control for your normal television viewing.


The analog control sticks are longer, now confirmed to be replacing the shorter, 3DS-style slider pads that the controller originally had in place when revealed at last year's E3. A new detail, though, is that the sticks are now clickable -- an extra button's hidden underneath each one.


The GamePad will also include gyro and motion sensors to pick up player movements.


We'll have more details as they become available, so stay tuned to IGN Wii U. E3 has begun!




Source : http://www.ign.com/articles/2012/06/03/wii-us-gamepad-revealed

"Wii U" Remains the Name




Whether or not you personally agree with the decision, Nintendo's sticking with "Wii U" as the name of the company's next home console.


It's been a point of debate ever since last year's E3. Would the name – which simply tacks an extra letter onto the end of the current console's brand – allow the new system to stand out enough? Or would consumers be confused, unable to recognize it as an actual new machine?


Those reservations were reinforced for many immediately following E3 2011's Nintendo press conference, when it became clear that several attendees and viewers of online streams thought the company had simply announced another new peripheral for the original Wii. Nintendo president Satoru Iwata admitted that they'd made a mistake in how they'd presented the new tablet-like controller, saying they should have revealed the base console unit itself first.


Other name-related consumer-confusion issues also plagued the company during last year's launch of the 3DS, which many potential purchasers ignored thinking it was just another revision of the base DS unit – like the DS Lite, DSi and DSi XL launched in previous years. Nintendo's executives have also publicly admitted that the 3DS launch could have been handled better, too.



All those issues taken together, it's not hard to understand how many Nintendo fans expected a name change for Wii U going into this year's expo. We've editorialized our agreement with that sentiment, too, and hoped Nintendo would take the opportunity to course-correct and adopt a different brand going forward.


But, as confirmed today, that's just not going to happen. An image of the revised Wii U controller was leaked to the Internet weeks ago, with the Wii U logo clearly displayed on its facing – Strike 1. Then the company updated its online press resource website with a final version of the Wii U logo a few days ago – Strike 2. And now, in the wake of the Nintendo Direct video presentation that has just kicked off E3 – and in which Nintendo didn't pull any last-second curveball with the name, but stuck to its guns – we know for sure it's Wii U for the long haul. Strike 3.


And so the debate will continue.


Does Nintendo's decision to stick with Wii U as the new console name affect how you view the machine? Do you still think the name should have been changed? Or were you never against the name to begin with, happy to play the next generation of Nintendo no matter what brand went on the box?


Let us know your thoughts through the comments box below, and stay tuned as E3 coverage is just getting started. And then, after that, stay tuned some more for the next several years – as we bring you on-going coverage of the next Nintendo, here at "IGN Wii U."




Source : http://www.ign.com/articles/2012/06/03/wii-u-remains-the-name

E3 2012: Nintendo Details Wii U Hardware, Functionality




Nintendo is kicking off this year's E3 earlier than ever, taking to social media here on Sunday afternoon with a new Nintendo Direct video presentation. The event is scheduled to begin at 3:00 p.m. Pacific Time/6:00 p.m. Eastern, give or take a few minutes, and you're invited to tune in to read all about it right here on IGN.


Keep your browser locked on this article and keep your eyes peeled for our update coming in less than an hour, when we'll bring you the latest on the Nintendo Direct broadcast. Nintendo President Satoru Iwata is expected to discuss the details of the Wii U's hardware, including the base console unit and the unique screen-equipped controller. Will there be more? We'll find out.


So come on back to watch (or read), and after that stay tuned to IGN as we dissect all the new information disseminated through this latest Nintendo Direct, analyze every detail and prepare the way for Tuesday morning – when Nintendo's next press event will keep the momentum of announcements rolling right along.






Rich is an Executive Editor of IGN.com, the leader of the IGN Nintendo team and watches over all things Resident Evil, Assassin's Creed and WWE. Follow his E3 2012 coverage and commentary on Twitter, Tumblr and IGN.




Source : http://www.ign.com/articles/2012/06/03/e3-2012-nintendo-details-wii-u-hardware-functionality

Nintendo Details Wii U Hardware, Social Networking




Nintendo is kicking off this year's E3 earlier than ever, taking to social media here on Sunday afternoon with a new Nintendo Direct video presentation. The event is scheduled to begin at 3:00 p.m. Pacific Time/6:00 p.m. Eastern, give or take a few minutes, and you're invited to tune in to watch it all right here on IGN.


Keep your browser locked on this article and keep your eyes peeled for our update coming in less than an hour, when we'll be able to embed the Nintendo Direct video for your viewing pleasure. Nintendo President Satoru Iwata is expected to discuss the details of the Wii U's hardware, including the base console unit and the unique screen-equipped controller. He'll also talk about how social networking features will be integrated into the machine.


So come on back to watch, and after that stay tuned to IGN as we dissect all the new information disseminated through this latest Nintendo Direct, analyze every detail and prepare the way for Tuesday morning – when Nintendo's next press event will keep the momentum of announcements rolling right along.


 


 




Source : http://www.ign.com/articles/2012/06/03/nintendo-details-wii-u-hardware-social-networking

Hunger Games Sequel Headed to Walking Dead Turf




Unlike its predecessor, The Hunger Games: Catching Fire will not film in North Carolina.


ComingSoon points out this report at Access Atlanta that claims the sequel "will film July through December in metro Atlanta and beyond."







Atlanta, Georgia has hosted a number of film and TV productions over the last few years, most notably AMC's hit TV series The Walking Dead.




Source : http://www.ign.com/articles/2012/06/03/hunger-games-sequel-headed-to-walking-dead-turf

Snow White Dwarfs Box Office Rivals




Snow White and the Huntsman performed better than industry analysts expected in its debut this weekend, and bumped Men in Black III from the top spot at the domestic box office.


Here are the weekend estimates via Rentrak:




  • 1. Snow White and the Huntsman $56,255,430

  • 2. Men in Black 3 $29,300,000
  • 3. Marvel's The Avengers  $20,273,000
  • 4. Battleship  $4,810,320
  • 5. The Dictator  $4,725,000
  • 6. The Best Exotic Marigold Hotel $4,600,000
  • 7. What to Expect When You're Expecting  $4,430,000
  • 8. Dark Shadows $3,860,000
  • 9. Chernobyl Diaries  $3,045,000
  • 10. For Greater Glory  $1,800,000


  • Check out last week's Keepin' It Reel podcast to see how we fared with our box office guesses!









    Source : http://www.ign.com/articles/2012/06/03/snow-white-dwarfs-box-office-rivals

    E3 2012: Remedy Tweet Hints at New Alan Wake




    Remedy Entertainment creative director Sam Lake's cryptic new tweet strongly hints that Alan Wake 2 is not only happening, but that an announcement might be imminent -- perhaps coming at E3 this week.


    The tweet reads, "It's all true. 'It will happen again, in another town, a town called Ordinary.' It's happening now." This alone is a strong indicator of another Alan Wake adventure, but that's not the only evidence in play. The tweet ends with a link to a blog by "Samantha" (a possible thinly veiled cover for Sam Lake himself) that includes numerous images of poem pages that are in both the visual and literary style of Wake. Images like this one:




    This sounds a lot like the end of the original Alan Wake, doesn't it?



    We see three possibilities here: 1) It's Alan Wake 2 for Xbox 360. 2) It's another episodic Xbox Live Arcade outing, similar to Alan Wake's American Nightmare. Or 3) Microsoft will close their press conference with a teaser for a next-gen Alan Wake 2 without expressly describing it that way, perhaps saying, "And before we go, here's a taste of what you can expect to see from the future of Xbox starting next year..."


    Think this is Alan Wake 2? See the rest of the images and blog here and see what you think!


    Source: Twitter









    Source : http://www.ign.com/articles/2012/06/03/e3-2012-remedy-tweet-hints-at-new-alan-wake

    Longmire: "Pilot" Review




    Advance Review: Whereas Justified's Raylan Givens is a dashing, fast-draw trouble magnet, Wyoming Sheriff Walt Longmire, of A&E's new mystery series Longmire, is a stoic, stubborn, flawed man whose throwback quirks seem more irresponsible than they do endearing. I only bring up Justified because, well, many other critics already have. And this series was able to get its boot in the door because of FX's success, but the connection, if it exists, ends there. Both leading men wear a cowboy hat, and therein lies the entire list of similarities.


    Longmire is your dad. He's closed-off to a fault. He mistrusts his own friends. He knows tricks of the cowboy trade and uses his knowledge to make his younger, brasher deputies feel like idiots. Bottom line? He's a depressed dick who's not interested in sharing his experienced insight with his team or developing the next generation of law enforcement. But within that framework, and underneath the grizzle, is a man in pain. And a man who's so much of an anachronism that he resonates as being retro-cool. And in this first episode, we find Walt on his first day, perhaps, "back on the job" after a year-long check-out period brought about by the death of his wife.



    I watched this pilot episode a few months back and the first thing that struck me about it was its look. The visual tone set forth by TV director/producer Christopher Chulack (Southland, ER) is grim and enticing. Taking a break from fast-paced city cops and medical teams, Chumack is able to show us the contrasting world of Wyoming's quiet wide-open spaces and the claustrophobic, out of focus inner-world of Walt's anguish. And now that I've re-watched it, I'm happy to say that the tone remains intact. Well, except for a terrible pop-twang song added right at the beginning. Just try and put that tune out of your mind as best you can.


    Now I don't know if the visual palate (complete with wind blowing through tufts of hair, etc) will hold, or if this show will merely lapse into more of a run-of-the-mill procedural, but the first episode remains very effective. And "unknown in the States" Aussie actor Robert Taylor gives a commanding, welled-up-eyes performance as Walt, a man who refuses to change with the times. Even "Wyoming times." And while other shows might make you feel like Walt is actually ahead of the curve because he doesn't rely on an abundance of technology, this series actually shows you how it distances him from his own team. Because at a certain point, even though it does come with an eventual payoff, it's kind of downright reckless for a Sheriff to not have a cell phone.


    Rounding out the cast is Battlestar Galactica and 24's Katee Sackhoff playing Walt's new-to-the-Wild-West Deputy Moretti, Bailey Chase playing the looking-to-usurp Deputy Connally, Smallville's Cassidy Freeman as Walt's daughter and Lou Diamond Phillips as Walt's longtime friend, Henry Standing Bear. Which brings me another interesting element of Longmire; territorial tensions with the Cheyenne and their reservation. Really, it all just winds up being icing on the cake since Walt has enough trouble getting along with his own team, much less resentful tribal cops. And it helps distinguish this show's unique, badlands setting from the rest of the crime series herd. Longmire, much like its titular hero, might take its time, but the way it mixes grit with grief paints a pretty and powerful picture. Like a framed Ansel Adams photo spattered with blood.






    Longmire premieres Sunday, June 3rd at 10/9C on A&E.





    Source : http://www.ign.com/articles/2012/06/03/longmire-pilot-review