Showing posts with label presentation. Show all posts
Showing posts with label presentation. Show all posts

Friday, June 22, 2012

See The Latest Nintendo Direct Videos Here




Check out the latest videos from this evening's Nintendo Direct presentation below; we'll be updating this page as they arrive.




Exactly who you'll need around when you need change for the vending machine.



A little something something for the many millions of DS owners who haven't bought a 3DS.



Confirmed for North American release, available this November.



Source : ign[dot]com

Monday, June 4, 2012

E3 2012: Iwata Comments on User-Created Content for Wii U




Yesterday's Nintendo Direct video presentation was packed with new information for Wii U fans to absorb, delivered so quickly that it was hard to catch every detail in just one viewing – the footage that teased a New Super Mario Bros. game for Wii U, for example, came and went in just a few seconds. In that spirit, here's one more interesting comment that company president Satoru Iwata slipped into his dialogue, and which might not have fully registered for you the first time around:



That quick phrase mentioning "game content they have created themselves" is what we're pointing out here. Mr. Iwata was so busy discussing the different applications of the Miiverse social network that it was hard to notice him basically confirming that user-created content will be a focus for Wii U.



It's not all that surprising, really. Nintendo has pushed user creativity in several high profile projects in recent years, like the "make your own video game" interface of WarioWare: D.I.Y. and the shareable custom puzzles you can build in Pushmo. Just before making that comment in the video, actually, he mentioned two other examples – Flipnote Studio and Swapnote, both recent applications that built their foundations on the creation and sharing of personal drawings.


So the question now becomes, which Wii U games will take advantage of this piece of the Miiverse, and emphasize the creation and sharing of user-created content in the next generation? It's possible we'll see one or two examples showcased in tomorrow's Tuesday morning press conference, but to give you all something to chew on until then, consider this: just a few seconds after Mr. Iwata spoke that sentence in the Nintendo Direct video, the footage for New Super Mario Bros. began.




Source : http://www.ign.com/articles/2012/06/04/e3-2012-iwata-comments-on-user-created-content-for-wii-u

Friday, May 11, 2012

Resident Evil 6 to sell 7 million




Capcom expects Resident Evil 6 to be the best-selling game in company history. The publisher today released presentation materials to go with its quarterly reports, in the process sharing sales expectations for a handful of upcoming games.



The publisher projects that Resident Evil 6 for the PlayStation 3, Xbox 360, and PC will sell 7 million copies worldwide. Currently, Capcom's best-selling title of all-time is the Super Nintendo edition of Street Fighter II, which sold 6.3 million copies. The last main entry in the survival horror series, 2009's Resident Evil 5, sold 5.8 million units worldwide, good enough to be the company's second best-selling game to date.


While nothing else on Capcom's slate of announced titles is expected to be in the same ballpark as Resident Evil 6, the publisher does have a number of games it projects will break the million-sold milestone. The new Devil May Cry game DMC is slated to launch sometime this year, and Capcom has it down to sell 2 million copies. Meanwhile, this months' new intellectual property Dragon's Dogma is expected to hit 1.5 million sold, while next year's Lost Planet 3 is projected to move 1.4 million copies.





Source : http://gamespot.com/news/resident-evil-6-to-sell-7-million-6376267