Showing posts with label direct. Show all posts
Showing posts with label direct. Show all posts

Friday, June 22, 2012

See The Latest Nintendo Direct Videos Here




Check out the latest videos from this evening's Nintendo Direct presentation below; we'll be updating this page as they arrive.




Exactly who you'll need around when you need change for the vending machine.



A little something something for the many millions of DS owners who haven't bought a 3DS.



Confirmed for North American release, available this November.



Source : ign[dot]com

Thursday, June 21, 2012

Nintendo 3DS XL - First Images




Nintendo has released official images for the 3DS XL. The new system, which was announced during today's Nintendo Direct broadcast, will be available to purchase on August 19 (the same day as New Super Mario Bros. 2). In addition to larger screens, the new system will also sport a longer battery life, and will sell for $199.99.

And now, without further ado, the 3DS XL...












 


For more on the 3DS XL as its launch date approaches, keep it here on IGN.



Source : ign[dot]com

Monday, June 4, 2012

E3 2012: Iwata Comments on User-Created Content for Wii U




Yesterday's Nintendo Direct video presentation was packed with new information for Wii U fans to absorb, delivered so quickly that it was hard to catch every detail in just one viewing – the footage that teased a New Super Mario Bros. game for Wii U, for example, came and went in just a few seconds. In that spirit, here's one more interesting comment that company president Satoru Iwata slipped into his dialogue, and which might not have fully registered for you the first time around:



That quick phrase mentioning "game content they have created themselves" is what we're pointing out here. Mr. Iwata was so busy discussing the different applications of the Miiverse social network that it was hard to notice him basically confirming that user-created content will be a focus for Wii U.



It's not all that surprising, really. Nintendo has pushed user creativity in several high profile projects in recent years, like the "make your own video game" interface of WarioWare: D.I.Y. and the shareable custom puzzles you can build in Pushmo. Just before making that comment in the video, actually, he mentioned two other examples – Flipnote Studio and Swapnote, both recent applications that built their foundations on the creation and sharing of personal drawings.


So the question now becomes, which Wii U games will take advantage of this piece of the Miiverse, and emphasize the creation and sharing of user-created content in the next generation? It's possible we'll see one or two examples showcased in tomorrow's Tuesday morning press conference, but to give you all something to chew on until then, consider this: just a few seconds after Mr. Iwata spoke that sentence in the Nintendo Direct video, the footage for New Super Mario Bros. began.




Source : http://www.ign.com/articles/2012/06/04/e3-2012-iwata-comments-on-user-created-content-for-wii-u