Showing posts with label president. Show all posts
Showing posts with label president. Show all posts

Tuesday, July 10, 2012

EA Sports: Gamers Wanted Digital-Only Euro 2012




EA Sport's executive vice president has claimed that gamers wanted the Euro 2012 game to be made available as a DLC addon rather than a boxed release.


According to MCV, Andrew Wilson said the company delivered the title this way due to popular demand, and would consider doing the same for 2014's World Cup tie-in.








We’re going to listen and we’re going to do our best to deliver what is asked for by gamers.





"Gamers in all honesty asked for it to be delivered that way, and what you’ve seen from us over the last 18 months, is that we are listening to gamers more now ever before," he explained.


"When you asked ‘will all tournaments go this way?’, we will do things based on gamer demand. And you know with 25m people engaged playing 10m games a day with us, and with nearly 20m Facebook fans involved in a daily conversation about what we do and how we do it, not to mention the many millions of people in our forums.


"We’re going to listen and we’re going to do our best to deliver what is asked for by gamers."


UEFA Euro 2012 launched as a downloadable expansion pack for FIFA 12 in April to a review from us that centred on this very issue; whilst the pricing of DLC may be cheaper than that of a new boxed release, the absence of significant changes to gameplay made it hard to justify the premium price tag.












Luke Karmali is IGN's UK Editorial Assistant.  You too can revel in mediocrity by following him on IGN and on Twitter.



Source : ign[dot]com

Monday, July 9, 2012

Gearbox Hints at Brothers in Arms: Furious 4 Changes




If you're wondering why Gearbox has been quiet about Brothers in Arms: Furious 4 over the past year, President and CEO Randy Pitchford says it's because the absurd FPS is "evolving and we need to make further changes before we can start talking about it."







In an interview with CVG, Pitchford explains his expectations when the developer eventually starts discussing it. "I think people are going to be surprised by what they see," he says. Pitchford expects to tell Gearbox's audience more about the changed version of Furious 4 after Borderlands 2's launch this September, and before Aliens: Colonial Marines' February release.


Remember when Borderlands looked like this and Gearbox made an artistic overhaul? Evolution tends to work out for Pitchford's studio, but with changes afoot, how has Furious 4's premise and tone changed? Is it still an over-the-top, points-based shooter with humor and violence in equal measure?


We'll find out later this year.


Let us know in the comments below what you expect out of the evolving action game.







Mitch Dyer is an Associate Editor for IGN's Xbox 360 team. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN.



Source : ign[dot]com

Friday, June 22, 2012

Livingstone Claims We'll Always Want Single-Player Experiences




Eidos president Ian Livingstone has claimed that gamers will always want high-quality single-player experiences, despite the diversifying industry.


In an interview with MCV Pacific, the man behind Lara Croft said that the increased prominence of social and casual gaming doesn't necessarily threaten demand for core single-player experiences, such as the Tomb Raider reboot.








A game like Tomb Raider has historically been a graphically intensive single player experience, and that’s not simply going to disappear overnight.





He explained, "I think people still want a single player experience. The games industry is diversifying and is making new ways of delivering, new ways of playing games. One is certainly not totally at the expense of each other, and I think games as a product and as a service can live happily alongside each other for a long time to come.


"A game like Tomb Raider has historically been a graphically intensive single player experience, and that’s not simply going to disappear overnight. What we’re seeing is an emergence and a growth in the digital area and a new consumer which has come along (the casual gamer, which has almost reached ascendancy), but niche gamers are still going to be here and want content delivered specifically for them."


Livingstone suggested that consoles will remain the natural home for that type of experience for the foreseeable future, due to the intense power needed by the dependent system to run it.  He compared this preference to choosing to watch a film at the cinema, rather than view it at a considerably lower quality on YouTube.


"Well, you’ve got to create a game that’s relevant to the platform on which it’s delivered, therefore the graphic-rich interactive experience of console Lara is inevitably going to be different to the experience that you’d expect on a mobile device" he mused.


"The important thing is that they’re all linked by the IP and type of experience you get with that IP will depend on the device."


Given the recent furore surrounding scenes from the Tomb Raider reboot, it's debatable whether the same issues could have been rendered as emotively on a handheld device.


His comments paint a contrasting picture of the diversifying industry when compared with the claim by EA's Peter Moore that the future of games lies entirely in going free-to-play, regardless of content quality.












Luke Karmali is IGN's UK Editorial Assistant.  You too can revel in mediocrity by following him on IGN and on Twitter.



Source : ign[dot]com

Abraham Lincoln: Vampire Hunter Review




With the obvious exception of its vampires, Abraham Lincoln: Vampire Hunter gets the broad strokes of the 16th U.S. President’s life right. The movie, based on the book by Seth Grahame-Smith, chronicles the loss of Abe’s mother in his youth (which serves as the motivating factor for his subsequent vampire hunting crusade, a la the murder of Bruce Wayne’s parents in the Batman legend) to his burgeoning career as a lawyer and politician to, finally, his Presidency during the Civil War. Along the way, he kills countless bloodsuckers as part of his secret war against the undead.


Abraham Lincoln: Vampire Hunter is this generation's Billy the Kid vs. Dracula or Jesse James Meets Frankenstein's Daughter. Unlike those 1960s low-budget cult classics, this is a summer tentpole from a major studio produced by Tim Burton and directed by Wanted’s Timur Bekmambetov. The movie’s a hybrid horror movie and straightforward biopic with the final result being neither fish nor fowl. Abraham Lincoln: Vampire Hunter isn't scary or exciting enough to truly work as a horror flick; it’s not even silly enough to laugh at. Indeed, the movie takes itself so seriously that it never seems like it’s having any fun, so it’s tough to feel much of anything but ambivalence while watching all the bloody mayhem unfold.







There are a few well-choreographed action set-pieces, the two best being a chase between Lincoln and a vampire amidst a horse stampede and the climactic railroad/burning bridge sequence. For the most part, though, all the vampire-killing sequences feel overly orchestrated and by-the-numbers. It’s like watching a video game walkthrough; it looks cool, but you’re not feeling anything except appreciation for the craftsmanship that went into making it. There are plenty of gruesome vampire kills, but none of them have any real, well, bite. (That said, Abe's axe/gun hybrid weapon is very cool.)


Looking like a young Liam Neeson (he actually played the teenage version of Neeson’s character in Kinsey), Benjamin Walker does a commendable job of anchoring the film and selling its sincerity. He’s in almost every scene and later appears under heavy makeup as the elder Lincoln, but he’s never overwhelmed by all the trappings. His performance imbues the movie with a much-needed humanity. Mary Elizabeth Winstead is a far cuter Mary Todd Lincoln than the real one, and helps warm up an overall cold movie. Walker and Winstead have decent chemistry together and make you care about and believe in this absurd version of the First Couple.


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Dominic Cooper plays Abe’s mentor, the “good” vampire Henry Sturgess, and his scenes with Walker are some of the best in the movie. The rest of the cast don’t fare as well. Anthony Mackie and Jimmi Simpson are serviceable as Lincoln’s pals Will Johnson and Joshua Speed, respectively, although neither character has much dimension to them. Marton Csokas hams it up as the evil Jack Barts, coming across more like a mad leprechaun than a Southern vampire, while a flat Rufus Sewell phones it in as the main vampire villain, Adam. Sadly, fan fave Alan Tudyk hardly registers as Stephen A. Douglas, Lincoln’s rival politically and for Mary’s affection.


The visual effects are fine, with strategically utilized CG dust and mist obscuring some of the more potentially cartoonish touches. The makeup and wigs are hit-and-miss (Winstead’s old age makeup is terrible), and the sets, while period accurate, nevertheless make Abraham Lincoln: Vampire Hunter feel like it was shot at Disneyland.







Abraham Lincoln: Vampire Hunter’s heart may be in the right place -- and any film that makes people interested in reading up on the real Lincoln must be commended -- but overall the film is, ironically, bloodless, chugging along from Great Lincoln Historical Moment to carefully choreographed action set-piece without ever generating much energy or enthusiasm.



Source : ign[dot]com

Thursday, June 21, 2012

Iwata Announces Kirby Collection Details




Nintendo president Satoru Iwata has finally pulled back the curtain on Kirby's Dream Collection: Special Edition, the upcoming Wii compilation being offered to celebrate the pink puffball's 20th anniversary. We previously knew the name of the game and the fact that it would launch in America this September, but everything else was a question mark.

First up, the lineup of included games. The collection will contain Kirby's Dream Land and Kirby's Dream Land 2 from the Game Boy. Kirby's Adventure from the NES. Kirby's Dream Land 3 and Kirby Super Star from the SNES and, lastly, Kirby 64: The Crystal Shards from the Nintendo 64. Four of these have previously been made available individually as Virtual Console downloads on Wii, but the two Game Boy games will be playable on Wii for the first time through this release.

Kirby's Dream Collection will also contain content drawn from last year's Kirby's Return to Dream Land – the single-player challenge mode from that game is coming back. There will also be a "History of Kirby" gallery in the collection, containing everything from 20 years of concept art to episodes of the Kirby cartoon show.

The physical packaging will be special too, as included in the box alongside the disc will be a separate art book and a soundtrack CD. Japan's Club Nintendo will also be offering new Kirby merchandise like Kirby-shaped pillows and handbags.

All of this information was announced tonight through Japan's Nintendo Direct video, and we expect the upcoming North American video will confirm and clarify the details of this Kirby collection for Western audiences. Stay tuned and we'll update this article when those details arrive.



Source : ign[dot]com

Sony Talks About PS Vita’s Lack of E3 Presence




In a revealing interview with Develop Online, Sony Worldwide Studios’ President Shuhei Yoshida admitted that Sony may have made an error at E3 by not concentrating more on the PlayStation Vita.

When asked if he was “happy with the Vita’s first showing at E3,” Yoshida answered that he “got lots of Tweets” to his Twitter account noting that people wanted to see more Vita games. “In retrospect,” he admitted, “we should’ve spent more time showing and talking about PS Vita titles.”



He notes that there were 25 Vita games playable on the floor, and there were indeed some games to look forward to. The likes of Snapshot, Sine Mora, Sunflowers, New Little King Story and Zen Pinball 2 all looked promising. But they weren’t mentioned at the press conference due to Sony trying to keep it shorter this year, attempting to stray away from the longer press conferences Yoshida says Sony is “notorious” for doing.

Still, he admits that “from the perspective of people who are waiting for more information on Vita titles, we weren’t able to provide that.”



Source : ign[dot]com

THQ Vice President Resigns




THQ vice president, corporate controller and chief accounting officer Teri Manby has resigned. According to a recent SEC filing, Manby will remain with the company until July 6th in order to transition her duties to multiple other employees.

CFO Paul Pucino will take on Manby’s role as chief accounting officer, while Rose Cunningham will be promoted to vice president and corporate controller. Cunningham has been with THQ for seven years and most recently served as senior director of financial reporting.



This is one of many recent corporate shake ups for THQ, following the appointment of a new company president shortly before E3. The company has been plagued by financial troubles recently, leading to multiple rounds of layoffs.

THQ most recently announced that Saints Row The Third expansion Enter the Dominatrix will now be a part of Saints Row 4.



Source : ign[dot]com