Showing posts with label kotaku. Show all posts
Showing posts with label kotaku. Show all posts

Tuesday, July 10, 2012

No Microtransactions in Final Fantasy VII Re-Release




The upcoming PC re-release of Final Fantasy VII will not feature any microtransactions, according to Square Enix.


The publisher made the announcement to Kotaku, explaining that none of the new features in the game will cost real money to use.








We'll have final pricing info on the game to share soon, but we can confirm that there will be no microtransactions for the upcoming re-release of Final Fantasy VII on PC.





A Square Enix representative said, "No, the Character Booster will not cost real money to use. We'll have final pricing info on the game to share soon, but we can confirm that there will be no microtransactions for the upcoming re-release of Final Fantasy VII on PC."


The Character Booster is one of several new features announced for the re-release, which allows players to boost their character's stats and gil to overcome tough sections of the game. Also new to Final Fantasy VII in this version is the inclusion of 36 achievements and Cloud saves.


While the only release date mentioned is a vague "coming soon", it's important to note that this title is not the remake fans have been wanting, though conditions for such a thing were recently revealed.


This version is based on the PC port previously available, but with up-res detail of the character and monster models in fight sequences and in-game cut-scenes. Rendered elements such as backgrounds and CG movies will be the same as in previous releases of FF VII.












Luke Karmali is IGN's UK Editorial Assistant.  You too can revel in mediocrity by following him on IGN and on Twitter.




Source : ign[dot]com

Thursday, June 21, 2012

EA's Peter Moore: Free-to-Play is an "Inevitability"




EA's chief operating officer has expressed his belief that free-to-play is an "inevitability" for all mainstream games.

Speaking with Kotaku, Peter Moore suggests that a F2P future would be a good thing, as it would constantly bring in new players and potential customers.

“ I think, ultimately, those microtransactions will be in every game, but the game itself or the access to the game will be free.

He explained, ""I think, ultimately, those microtransactions will be in every game, but the game itself or the access to the game will be free.

"I think there's an inevitability that happens five years from now, 10 years from now, that, let's call it the client, to use the term, [is free.] It is no different than... it's free to me to walk into The Gap in my local shopping mall. They don't charge me to walk in there. I can walk into The Gap, enjoy the music, look at the jeans and what have you, but if I want to buy something I have to pay for it."

It comes in the wake of rumours that Bioware's MMO Star Wars: The Old Republic, which EA publishes, is looking at the viability of adopting a F2P model.  If EA were to roll it out to their other titles though, it begs the question of how it would work.  Microtransactions could be easily integrated into the likes of Madden NFL 13 or SimCity, but it's less apparent how they'd work with titles such as Mass Effect 3.

While Moore accepts that the proposed F2P revolution may not be imminent, that's not to say he didn't suggest changes are happening right this instant.  Prefacing his claims with the warning that "hardcore gamers won't like to hear this", he explained that companies are increasingly taking notice of platforms other than the consoles.

“ Hardcore gamers won't like to hear this.

"We're going through, as an industry, just an unbelievably difficult transformation, that is not from one business model to another but from one business model to a myriad of different business models," he said.

"Consoles are still going to be a very important part of what we do. But so are browsers. So are iOS devices. So are Android mobile phones. So are PCs, which are feeling a renaissance. It's all coming together in this potpourri..."

None of this is hugely surprising.  When we recently spoke to Moore about the public perception of EA, he revealed to us that he feels "The $60 game is dying. The mid-range game is no longer profitable. EA has to focus its energies elsewhere in order to meet those quarterly targets."





Source : ign[dot]com

Tuesday, May 15, 2012

Guild Wars 2 Release Date Revealed? Ads By Google » Blog Tags Today's Most Popular Videos »




Guild Wars 2


According to an ad spotted by game blog Kotaku, Guild Wars 2's release date is June 28. Before you mark your calendar in pen though, the ad was supposedly spotted at a Fry's in Texas, and retailers are notorious for using estimated dates for retail products. So it's unconfirmed.


Developers NCsoft has this to say in a statement: 


"We have not released an official launch date within 2012 as feedback from our closed and open marketing betas will help us determine an exact release date. We will release Guild Wars 2 when it is ready."


So who's playing Guild Wars 2's beta (other than half of G4's office)?




Source : http://www.g4tv.com/thefeed/blog/post/723814/guild-wars-2-release-date-revealed/