Showing posts with label force. Show all posts
Showing posts with label force. Show all posts

Monday, June 4, 2012

E3 2012: Watch the Biggest Demos - Day 1




The first day of E3 has blown by with hurricane force, leaving behind a trail of demos that you might have missed when we debuted them.


With that in mind, we've crammed together the biggest demos from Day 1 for your viewing pleasure. Because we love you.


So grab some popcorn and check out all the games of E3 2013 vying for your attention, and then let us know what you think of them all in the comments below.





Halo 4 Demo











The Last of Us Demo











Resident Evil 6 Demo











Tomb Raider Demo











Assassin’s Creed Demo











Assassin's Creed 3 Naval Battle Demo











SmartGlass Demo











God of War: Ascension Demo











Far Cry 3 Demo











PlayStation All-Stars Battle Royale Demo











Watch Dogs Demo











Splinter Cell Demo











Need For Speed Most Wanted Demo











Medal of Honor Warfighter Demo











Rayman Legends Demo











Crysis 3 Demo











Book of Spells Demo















Source : http://www.ign.com/articles/2012/06/05/e3-2012-watch-the-biggest-demos-day-1

E3 2012: Dust 514 Beta Date on PS3, Vita Details




Today, Icelandic developer CCP – the studio behind the tour de force MMO EVE Online – revealed new information regarding Dust 514, the upcoming free-to-play FPS coming exclusively to PlayStation 3.


For starters, the beta we reported on earlier this year is set to begin on Friday, June 29th. Gamers interested in taking part in the beta can still sign up by going here. Players “will be chosen at random to participate,” so there’s no guarantee you’ll be chosen when you sign-up.








CCP has also finally chronicled the PlayStation Vita-centric “companion app” that will launch alongside Dust 514. The official title of the application is Dust 514: Neocom, an “app [that] integrates services that incorporate the feel and functionality from Dust 514 on PlayStation 3, with a focus on customization, communication and trade. Each character can be customized and configured using Dust 514: Neocom; players can create and edit customized fittings (load-outs) with a huge variety of dropsuits, weapons, equipment, modules and vehicles.”


In other words, Dust 514: Neocom can become an integral part of your Dust 514 experience.









Source : http://www.ign.com/articles/2012/06/04/e3-2012-dust-514-beta-date-on-ps3-vita-details

Tuesday, May 29, 2012

Road to E3: Infinity Blade Dungeons




In just over a week, E3 2012 will be upon us. When June 4 arrives, and the press conferences begin, you can expect IGN to be there in full force, kicking ass and taking names. But what are the games you need to pay attention to? What do we expect to blow our minds at the biggest gaming event of the year? Each day we're going to dissect one of these potential blockbusters, discussing what we know and what we expect we'll see at E3.







INFINITY BLADE: DUNGEONS



  • Developer | Epic Games

  • Publisher | Epic Games

  • Release Date | TBA 2012

  • Genre | Action RPG


Infinity Blade: Dungeons takes the franchise’s trademark fast-paced touch-controlled battles and presents them in a brand-new way. Instead of engaging in fervid first-person combat, the action plays out from an overhead perspective ala Diablo III or other dungeon crawlers. Players will explore the hand-crafted dungeons, laying waste to giant spiders, armored bears and other enemies, all while collecting gobs of loot.


A small team of Gears of War veterans are responsible for Dungeons instead of Infinity Blade's original creator Chair. The game adheres closely to some dungeon crawler tropes, but clearly isn’t afraid of slaying some of the genre’s sacred cows. Most notably, new weapons will never be found. Instead they must be crafted via a skill-based forging minigame. Players also don’t have a skill bar at their disposal. Instead all skills are activated via smart touch-screen gestures like making a quick circle around your character, or holding your finger over an enemy.


Infinity Blade lore-heads should be sure to read our hands-on impressions for details on Dungeons' story implications.


Epic is cagey about just how far along Infinity Blade: Dungeons is, stating only that the game would be out “sometime in 2012.” If the title is due out sooner, E3 would be a perfect time to allow the industry to go hands-on with a lengthier, near-final demo. But if the game isn't due out until Q3 or Q4, Epic could just have the previous preview demo on-hand, giving gamers a short taste of the game’s gestural combat and weapon crafting.









Source : http://www.ign.com/articles/2012/05/29/road-to-e3-infinity-blade-dungeons