In a blog post, Mojang announced Minecraft 1.3 will be available on the 1st of August.
Version 1.3 will include many sweeping changes to the popular game.
“The most dramatic change is that we’ve kicked out single-player, and made it a shell on top of multi-player. There are two major benefits to this: first, it’s required for the modding api if we don’t want to have multiple implementations of every mod, and second, if we fix a bug in single-player, we know the bug is fixed in multi-player, too. Previously we had to fix bugs both in relation to single-player and multi-player.”
Other changes include adding emerald ore that can be used for currency in villages to purchase and sell goods, the ability to write in books, the addition of trip wire to create contraptions, “added new stairs, new half-slabs, cocoa plants and tweaked dispensers, leaves, cauldrons, levers, gravel, pressure plates, cookies, buckets, boats, minecarts, ice, furnaces… Plus you get magic orbs from mining and smelting (and not just killing monsters)!”
Also added is a bare bones “adventure mode,” which is promised to be more fleshed out in version 1.4.
There is one glaring problem caused by the restructuring of multi and single player modes, however, resulting in an increase of computing power needed since “…the game needs to be able to both simulate and emulate the world, which take many more CPU cycles. We’re working on optimizing rendering, but those improvements will not be included until Minecraft 1.4.”
Furthermore some features and bug fixes that were supposed to be in 1.3 have been pushed back until version 1.4. Notably they failed to fix a lighting glitch that makes some blocks appear black, and failed to provide the user with an API for modding due to time constraints.
Version 1.3 brings about a ton of changes that should prove to keep Minecraft players very busy, until version 1.4 is released sometime in the future.
A list of all the changes between versions can be found on Reddit.
Source : ign[dot]com
No comments:
Post a Comment