Thursday, June 14, 2012

A New Take on Skins for League of Legends




Anyone who's followed the success of Riot Games free-to-play multiplayer online battle arena League of Legends knows that selling skins is one of the studio's biggest windfalls. Sales of champions and their skins amount for the bulk of Riot's vast income, and have resulted in a dramatic expansion of the champion design team over the last few years. Consequently, it's also resulted in a huge number of well-designed alternate takes on their champions, raising the bar for what their competitors have had to offer in order to make their own skin sales much more than a simple palette swap.

Today Riot's put up a lot of new information about the upcoming Legendary Skin for fan-favorite champion, Ezreal. Called Pulsefire Ezreal, this skin is not only a dramatic departure from the typical Ezreal look, changing everything from his animations to the look of his ability effects, but also changes as you level throughout a match. See examples of this in the image below.


Pulsefire Ezreal in his various forms.


Speaking on the game's official forums, Senior Character Artist Josh Singh said the goal was, "to make this something that would blow everyone’s mind." The team experimented a lot with various changes to spell effects, but eventually Senior Concept Artist Michael Maurino, "explored different methods of upgrading him from Level 6 to 11 to 16." The result is a suit that changes its look every time you level up Ezreal's ultimate ability, resulting in what Maurino feels is, "a much more powerful, impactful experience as you go on."

Pulsefire Ezreal will release for 1625 Riot Points to start, but eventually will raise to 3250 Riot Points.



Source : ign[dot]com

No comments:

Post a Comment