Saturday, June 23, 2012

Best Games Quotes of the Week - June 23




There's a definite theme of violence in this week's edition of 'Best Games Quotes' as the fallout from E3 continues. This week there have been half-a-dozen editorials on the number of graphically violent games on display at E3 and a wide spectrum of opinions on why this should be so.


We've also selected opinions on new and future hardware, game-design, free-to-play games, digital downloads and, just to keep things lively, the nature of religion.


As always, add your opinions on any of these issues in the Comments section. The best one will be featured in next week's column. Please also get in touch directly with tips and opinions. The best way to reach me is via Twitter.





Terrified Girl




“Don’t show a trailer where a dude pushes a terrified girl against a wall and tries to grab her ass while slobbering all over her neck… and then tell us “sexual assault of any kind” isn’t in the game.”


Audrey Drake on THAT Lara Croft controversy.


IGN





Centered around Guns








“Sometimes I get worried about the continued reliance on making games that are so centered around guns, and that there are so many of these games. I have a hard time imagining – particularly for young generations of gamers – how they sit down and play and interact with that.”


Shigeru Miyamoto on games about shooting people.


IGN





Just the Violence




“The problem isn't just the violence. It's the lack of everything else."


Grasshopper Manufacture director Massimo Guarini’s verdict on violent games at E3.


Twitter via GameSpot





Abused Child




“Who would have thought a game about an abused child fighting off his mother with his tears could ever sell 700k copies in less than a year? Not me, that’s for ****ing sure.”


Binding of Isaac’s Edmund McMillen.


PC Gamer





Fight Over Gigaflops and Teraflops




"Sony and Microsoft are going to fight over gigaflops and teraflops and GPUs. In the end, it won't make that much difference. Nintendo brought motion into the gaming sphere and while only having a tenth of the processing power was able to outsell all of them. I think someone has an opportunity to do this here."


John Carmack has views on the next generation.


GamesIndustry International





Probably All Gone




“I put everything in my name in this company. I believed in it. I believed in what we built. I never took a penny in salary. I never took a penny for anything...the money I saved and earned playing baseball was probably all gone... life is going to be different.”


Curt Schilling on the demise of 38 Studios.


WEEI





Just Really Hungry




“Typically my ideas come to me in the most inane ways possible. I had the initial idea for Quantum Conundrum while I was walking down the street to get breakfast. People are like, 'whoa, what's your inspiration, is it something amazing?' No, I was just really hungry.”


Kim Swift on Quantum Conundrum’s really freaky beginnings.


IGN





Special Things




“Because we have the Vita, I think we can do a lot of special things. And remember, that Wii U tablet doesn’t have a processor in it, so it’s got to be fueled by that box sitting under your TV. We can do some pretty special things…and you’ll see more over the upcoming months about what you can do when you actually have a processor in the thing that’s in your hand as well.”


Sony Worldwide Studios vice president Scott Rohd on the PlayStation’s second-screen strategy.


GamesIndustry International





Linear and Easier




“It feels like in this current console generation that we’ve taken a lot of steps to grow the audience and what I think has happened is that the games have become more linear and easier, so it feels like a lot of quick-time-events. The more I play games like that the more I turned off to them and just want to get back to interacting with systems. When was the last time a game really challenged you and asked something of you? There’s a reason why Demon Souls and Dark Souls have taken off lately. It’s because they really require you actually try.”


Cliff Bleszinski who also made it clear that he included his own work in his critique of the status quo.


Xbox360 Achievements





Minimum as Powerful




"From my perspective I do not understand the public's concerns that the Wii U is weaker than PS3 and 360. That I cannot see. From my perspective the Wii U is minimum as powerful as Xbox 360.”


Crytek CEO Cevat Yerli.


CVG





We’ve Found a Way




“We are facing the spectre of the stuff that we've enjoyed selling at a decent gross revenue line, that in the future we'll have to go and give away for free. It's no different from you and I having to go to work and not get paid, but then at the end of the day, we've found a way to make a hundred bucks through five dollars here and ten dollars there. That is the future of what we as a company have to figure out. Otherwise we're gone.”


EA COO Peter Moore on the free-to-play future.


IGN





Over the Hump




“Free-to-play isn’t a business model. Free-to-play is a marketing strategy. It’s a way to get people over the hump of trying out your game. It gets rid of the friction that happens when you charge an upfront fee.”


Venture capitalist and former Jamdat boss Mitch Lasky.


VentureBeat





Stuck on MySpace




“If MySpace had stayed the one answer in social networking and no one switched to Facebook, then we’d all be stuck on MySpace right now. There are better mousetraps that ultimately get built out of this innovation and the only way you get to the innovation is to have other people try and do a better version. And that’s what we’re attempting to do on Origin.”


Is EA and Origin’s VP of global ecommerce David DeMartini comparing Steam to MySpace?


MCV





Good and Terror




“I love religion. Not any one in particular, mind you, just how they interact with one another, influencing individuals, cultures and nations in times of peace and war. Religion is just so uniquely human – a force for good and terror, and one of the biggest factors in shaping the remarkable and bloody history of mankind.”


IGN’s Anthony Gallegos reviews the new Civilization V expansion, Gods & Kings.


IGN







Colin Campbell writes features for IGN. You can join him on Twitter and at IGN for chats about games.



Source : ign[dot]com

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