Wednesday, June 6, 2012

E3 2012: Doom 3: BFG Edition Melts Your Retinas in Stereoscopic 3D






Look ma, I'm in stereoscopic 3D!



When John Carmack gets antsy, we gamers reap the benefits.


The id Software programming genius, who admitted to us he was "bored" after finishing his latest game engine -- the id Tech 5 that powers Rage -- is adding a little special sauce to the upcoming Doom 3: BFG Edition. The re-release -- which includes the original Doom 3 (now with simultaneously wieldable flashlights and weapons!), the Resurrection of Evil expansion pack, retail versions of the Xbox Live Arcade ports of Doom and Doom II, and new content -- will add a host of new technical bells and whistles to the eight-year-old game: HD resolution, a buttery smooth 60fps framerate, and, slickest of all, stereoscopic 3D HDTV support.




We liked the Cacodemons better when they were bright red, like giant balls of acne.



We played a bit of it in stereoscopic 3D mode, and perhaps the highest compliment we can pay it is that it not only looks and feels like a modern game, but the 3D feels so natural it's as if the game included it from Day One. Whether it's worth repurchasing and playing through again with these visual boosts remains to be seen, but regardless, we're hoping Carmack finds himself with idle thumbs more often.







Ryan McCaffrey has been covering the Xbox world for 10 years. He used to own a DeLorean, which is weird. Follow him on Twitter, catch him on Podcast Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.



Source : ign[dot]com

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